Big tire
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/27/2023 - Last Updated: 12/16/2023 - Fallout New Vegas Wild Wasteland
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zielinskigr
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:00:30
13800
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 44600 / 72000 ]
Jose507pty
No day-to-day abilities.
10:16:33
8600
  • 0
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    0/?
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Hyper Repair [ 12750 / 27000 ] Hyper Upgrade [ 12750 / 54000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
12:01:30
22600
  • 0
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    0/?
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
KonoDioDaWry
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:04:21
15000
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  • 0
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Double Time [ 9600 / 27000 ] Victory March [ 9600 / 72000 ]
Fedex223
No day-to-day abilities.
12:15:21
21200
  • 0
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    0/?
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Hyper Repair [ 28500 / 32400 ] Hyper Upgrade [ 28500 / 64800 ]
anon35
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:01:10
28900
  • 0
  • 0
  • 0
    0/?
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Double Time [ 19450 / 27000 ] Victory March [ 19450 / 72000 ]
KnotserpAW
No day-to-day abilities.
19:01:59
26000
  • 0
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    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
LunaNights
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
7000
  • 0
  • 0
  • 0
    0/?
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    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
icedfish
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:20:03
14000
  • 0
  • 0
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SUPER
King ding-a-ling
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:15:30
18700
  • 0
  • 0
  • 0
    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 68800 / 100800 ]
Ajorably
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
27:20:05
14400
  • 0
  • 0
  • 0
    0/?
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    0/?
Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Juniotar
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
800
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SUPER
Slea
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:23:33
1300
  • 0
  • 0
  • 0
    0/?
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Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
quacktagon
Luck on attacks is -14% to +29%.
08:23:57
7000
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Overclock [ 9700 / 27000 ] System Crash [ 9700 / 63000 ]
Number_z3r0
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:02:34
7400
  • 0
  • 0
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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