Tag FFA T1+T3
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/29/2023 - Last Updated: 12/31/2023 - Legion Arcade
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Z3K
Units gain +10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:05:27
23900
  • 0
  • 0
  • 0
Black Wave [ 54000 / 54000 ] Black Storm [ 72000 / 97200 ]
Double Time [ 27000 / 27000 ] Victory March [ 36000 / 72000 ]
210000BF
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:17:20
9200
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Ardian084
Units gain +30% attack, but lose -20% defense. Luck on attacks is +0 to +19%.
00:00:00
44800
  • 0
  • 0
  • 0
Knuckleduster [ 12275 / 27000 ] Haymaker [ 12275 / 54000 ]
Lucky Star [ 17350 / 37800 ] Lady Luck [ 17350 / 75600 ]
melly
Unaffected by snow, but rain affects him the same as snow would for others. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:10:46
5200
  • 0
  • 0
  • 0
Blizzard [ 8900 / 32400 ] Winter Fury [ 8900 / 75600 ]
Double Time [ 4450 / 27000 ] Victory March [ 4450 / 72000 ]
Tridents78
Units gain +10% attack and +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:01:46
11400
  • 0
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Dynamoexplode
Units gain +10% attack and +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:11:15
66900
  • 0
  • 0
  • 0
None [ 23136 / 108000 ] Ex Machina [ 23136 / 108000 ]
Double Time [ 6600 / 27000 ] Victory March [ 6600 / 72000 ]
Katlifesword
Luck on attacks is +0 to +19%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:08:50
14800
  • 0
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Meta Rexy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:21:18
28200
  • 0
  • 0
  • 0
Market Crash [ 46800 / 46800 ] War Bonds [ 58600 / 140400 ]
Turbo Charge [ 0 / 43200 ] Overdrive [ 0 / 86400 ]
Starduster
Units gain +10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:19:54
15800
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
MadeInHeaven
Units gain +10% attack and +10% defense. No day-to-day abilities.
15:13:08
16800
  • 0
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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