Europe
Day 72 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/02/2023 - Last Updated: 02/20/2024 - Concert of Europe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Tridents78
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:17:34
16000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 2150 / 27000 ] Victory March [ 2150 / 72000 ]
zielinskigr
Unaffected by snow, but rain affects him the same as snow would for others.
08:00:00
5000
  • 0
  • 0
  • 0
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Dynamoexplode
Units repair +1 additional HP (note: liable for costs).
13:15:45
43900
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 43200 / 43200 ] Covering Fire [ 44600 / 86400 ]
Schreck
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
52:14:48
34600
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 70550 / 129600 ]
Exemplar
No day-to-day abilities.
00:00:00
588950
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 57825 / 81000 ] Hyper Upgrade [ 57825 / 162000 ]
EinsteinsErbe
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25:10:08
30000
  • 0
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    0/?
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Tsunami [ 3100 / 50400 ] Typhoon [ 3100 / 88200 ]
Blueleader7935
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:03:51
24000
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 1400 / 27000 ] High Society [ 1400 / 54000 ]
DaAlexey
Unaffected by snow, but rain affects him the same as snow would for others.
03:06:02
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Juniotar
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
30:09:34
12500
  • 0
  • 0
  • 0
    0/?
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    0/?
Urban Blight [ 31950 / 59400 ] High Society [ 31950 / 118800 ]
FlooberDoober
No day-to-day abilities.
46:12:34
58000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 81000 / 81000 ] Hyper Upgrade [ 162000 / 162000 ]
Yandere Roon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:19:43
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Ajorably
Units repair +1 additional HP (note: liable for costs).
19:18:12
14050
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    0/?
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SUPER
agueibana13
No day-to-day abilities.
23:23:40
8550
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
anon35
No day-to-day abilities.
01:16:30
15700
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
Hyper Repair [ 600 / 37800 ] Hyper Upgrade [ 600 / 75600 ]
210000BF
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:00:00
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Frankis89
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
70:06:28
15300
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 95850 / 108000 ] Typhoon [ 95850 / 189000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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