Richard V Dom Pangea
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/03/2023 - Last Updated: 03/30/2024 - ! Pangea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
RichardCaster
CO powers are off!
08:23:58
17000
  • 0
    Units in vision only
  • 0
  • 0
Syous
CO powers are off!
27:04:31
27400
  • 0
    Units in vision only
  • 0
  • 0
MrMerica
CO powers are off!
09:18:51
29000
  • 0
    Units in vision only
  • 0
  • 0
Hardolfo
CO powers are off!
14:00:29
24300
  • 0
    Units in vision only
  • 0
  • 0
icedfish
CO powers are off!
25:09:07
35400
  • 0
    Units in vision only
  • 0
  • 0
birubiru
CO powers are off!
02:14:38
19700
  • 0
    Units in vision only
  • 0
  • 0
Gilgabish
CO powers are off!
00:00:00
165100
  • 0
    Units in vision only
  • 0
  • 0
TheManWithBeans
CO powers are off!
29:15:14
3850
  • 0
    Units in vision only
  • 0
  • 0
Shiki_Kiryu
CO powers are off!
01:12:00
23400
  • 0
    Units in vision only
  • 0
  • 0
Moobooth
CO powers are off!
21:14:25
16800
  • 0
    Units in vision only
  • 0
  • 0
Clock150
CO powers are off!
04:09:39
22600
  • 0
    Units in vision only
  • 0
  • 0
greenisthecolor
CO powers are off!
33:19:26
500800
  • 0
    Units in vision only
  • 0
  • 0
Lockwood
CO powers are off!
17:02:35
42500
  • 0
    Units in vision only
  • 0
  • 0
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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