VGCW Ultimum 2
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2023 - Last Updated: 09/18/2023 - CONTURBATIO ULTIMUM
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
YukinonUnderTheMoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
34:04:11
22800
  • 0
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    0/?
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Player team
Double Time [ 21800 / 48600 ] Victory March [ 21800 / 129600 ]
lem_gambino
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
27:05:32
2100
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 0 / 37800 ] Max Blast [ 0 / 75600 ]
Kingault
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
40700
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Player team
Max Force [ 51650 / 54000 ] Max Blast [ 51650 / 108000 ]
NottyRose
Units repair +1 additional HP (note: liable for costs).
33:01:41
4300
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  • 0
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Player team
Lucky Lass [ 1450 / 43200 ] Covering Fire [ 1450 / 86400 ]
MrMoneyDonuts
Units repair +1 additional HP (note: liable for costs).
32:20:54
37100
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Player team
Lucky Lass [ 29450 / 48600 ] Covering Fire [ 29450 / 97200 ]
ZtarCurse
No day-to-day abilities.
32:16:11
25000
  • 0
  • 0
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Player team
Hyper Repair [ 1100 / 54000 ] Hyper Upgrade [ 1100 / 108000 ]
Fwlch
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
25:04:25
800
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Player team
Market Crash [ 0 / 32400 ] War Bonds [ 0 / 97200 ]
CrimsonRobin
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
31:08:26
27400
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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