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Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 03/05/2009 - Last Updated: 07/09/2009 - The Mappiest Map of All Maps
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Armageddon07
Units gain +30% attack, but lose -20% defense.
19000
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Knuckleduster [ 1335 / 27000 ] Haymaker [ 1335 / 81000 ]
Dervish
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
5000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
twistedsaint08
No day-to-day abilities.
8000
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Hyper Repair [ 19285 / 27000 ] Hyper Upgrade [ 19285 / 81000 ]
Phazon Elite
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Ladylucklikesme
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
3600
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Urban Blight [ 4200 / 27000 ] High Society [ 4200 / 81000 ]
dork
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3100
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Double Time [ 10955 / 27000 ] Victory March [ 10955 / 81000 ]
leakingpear
No day-to-day abilities.
13000
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Paragon
Units gain +30% attack, but lose -20% defense.
13000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Bpeps41495
Units gain +30% attack, but lose -20% defense.
13000
  • 0
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    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
sämelihülz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13000
  • 0
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
bubbaj8
Luck on attacks is -9% to +24%.
13000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Nyvelion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21600
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Terrain Tactics [ 8065 / 27000 ] Prime Tactics [ 8065 / 81000 ]
trix1117
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
7000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Ferree
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
7600
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Snipe Attack [ 8615 / 27000 ] Super Snipe [ 8615 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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