Unlimited Commando Chaos
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/21/2023 - Last Updated: 11/04/2023 - O M G W T F
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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CaerXhan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:03:42
766800
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Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
Double Time [ 81000 / 81000 ] Victory March [ 216000 / 216000 ]
AcousticHemoroads
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:05:12
1074400
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Double Time [ 75600 / 75600 ] Victory March [ 201600 / 201600 ]
Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
Vipershark
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:35:38
1007000
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
timm_tim
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:04:12
922800
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
bakadesusenpai
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:00
1469000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Starduster
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
28116300
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SUPER
Double Time [ 70200 / 70200 ] Victory March [ 187200 / 187200 ]
Discokoopa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:09:05
1112500
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Jacks
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:02:39
1938200
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SUPER
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
plouffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:04
582400
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SUPER
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
jonesisdumb
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:05:22
1453600
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SUPER
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
newbie420
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:20:48
884500
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Double Time [ 70200 / 70200 ] Victory March [ 187200 / 187200 ]
quacktagon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:22:11
910500
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Nat.22LR
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:01:54
2709200
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SUPER
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
SilverWolf03
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:00
948000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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