Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/20/2023 - Last Updated: 02/28/2024 - !!!Chasing Light v4.1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ozggy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:10:55
326900
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Gold Rush [ 200 / 18000 ] Power of Money [ 200 / 54000 ]
Jer031
Units (even air units) gain +10% attack power on plains.
44:22:15
6138400
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SUPER
The_Batman
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
10118600
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Urban Blight [ 64400 / 81000 ] High Society [ 64400 / 162000 ]
Ajorably
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
17:03:17
517700
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Copter Command [ 0 / 25200 ] Airborne Assault [ 0 / 75600 ]
Dynamoexplode
Units cost is reduced to 90% (10% cheaper).
14:14:14
812160
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Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Evolution
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:18:26
357400
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Tsunami [ 36000 / 36000 ] Typhoon [ 42540 / 63000 ]
MrJamesAndWatch
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:23:27
379900
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Tsunami [ 0 / 43200 ] Typhoon [ 0 / 75600 ]
Cheese_lc
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:01:33
243800
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Mex64
Units cost +20% more to build, but gain +30% attack and defense.
07:11:28
119600
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Morale Boost [ 26640 / 36000 ] Samurai Spirit [ 26640 / 63000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
25:04:49
7096160
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Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 189000 / 189000 ]
coolguy5000
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:22:12
2043600
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Snipe Attack [ 11400 / 70200 ] Super Snipe [ 11400 / 140400 ]
anon35
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:17:55
190140
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Gold Rush [ 400 / 18000 ] Power of Money [ 400 / 54000 ]
QuietProfesional
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:09:41
5578000
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Snipe Attack [ 75600 / 75600 ] Super Snipe [ 151200 / 151200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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