3 v 3
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2023 - Last Updated: 11/28/2023 - The only thing I know for real
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
marpool
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
21800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Lifeisrelentless
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:01:04
1400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
queen12
Units repair +1 additional HP (note: liable for costs).
05:11:54
6200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 52900 / 54000 ]
BrancaLeone
Units gain +30% attack, but lose -20% defense.
20:05:11
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 20950 / 37800 ] Haymaker [ 20950 / 75600 ]
lolimartle
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:20:34
39000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
2870
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:16:51
14800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 25600 / 32400 ] Victory March [ 25600 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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