UOBattery
Day 192 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2023 - Last Updated: 03/27/2024 - Fussy Coexistence
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
markdbaker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
1807650
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    Units in vision only
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Double Time [ 54000 / 54000 ] Victory March [ 67655 / 144000 ]
DrSoda
No day-to-day abilities.
92:12:36
80900
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    Units in vision only
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Hyper Repair [ 81000 / 81000 ] Hyper Upgrade [ 162000 / 162000 ]
Taner
Units cost is reduced to 90% (10% cheaper).
187:21:40
18205
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Barter [ 59540 / 81000 ] Merchant Union [ 59540 / 135000 ]
Stoneyt
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:00:29
19050
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    Units in vision only
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Meteor Strike [ 97200 / 97200 ] Meteor Strike II [ 162000 / 162000 ]
jayRyan
Units gain +10% attack.
109:03:59
7000
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    Units in vision only
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Black Wave [ 97472.5 / 135000 ] Black Storm [ 97472.5 / 243000 ]
Taddy
Units cost +20% more to build, but gain +30% attack and defense.
66:09:05
8740
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Morale Boost [ 56070 / 86400 ] Samurai Spirit [ 56070 / 151200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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