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Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2023 - Last Updated: 10/06/2023 - Oh how I hate you
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Nemo86
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
41200
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Copter Command [ 13425 / 21600 ] Airborne Assault [ 13425 / 64800 ]
Fabian Tactics
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:13:09
55250
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 11040 / 25200 ] Power of Money [ 11040 / 75600 ]
Market Crash [ 18000 / 18000 ] War Bonds [ 33795 / 54000 ]
HyperCollie
Units cost +20% more to build, but gain +30% attack and defense. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:06:34
47760
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 47925 / 63000 ]
Urban Blight [ 24150 / 27000 ] High Society [ 24150 / 54000 ]
El_Bird
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
10:19:06
13600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 23300 / 43200 ] Prime Tactics [ 23300 / 75600 ]
Black Wave [ 54000 / 54000 ] Black Storm [ 56370 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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