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Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2023 - Last Updated: 10/04/2023 - ! Black Hole Mountain
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Hong51
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
00:00:00
14200
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Copter Command [ 21600 / 21600 ] Airborne Assault [ 52180 / 64800 ]
Barter [ 27000 / 27000 ] Merchant Union [ 35090 / 45000 ]
Ardian084
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:06:12
19700
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Market Crash [ 10150 / 18000 ] War Bonds [ 10150 / 54000 ]
Gold Rush [ 5075 / 18000 ] Power of Money [ 5075 / 54000 ]
SoldierJose
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:00:00
13000
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
don_kong1969
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units repair +1 additional HP (note: liable for costs).
03:02:43
8200
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Schreck
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:15:39
1400
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Morale Boost [ 34835 / 36000 ] Samurai Spirit [ 34835 / 63000 ]
Gold Rush [ 13180 / 21600 ] Power of Money [ 13180 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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