FFA
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/24/2023 - Last Updated: 03/10/2024 - 16 Reasons
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
12:23:36
23300
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 43000 / 43200 ] Block Rock [ 43000 / 86400 ]
Vlad2j
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:09:00
8000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 4500 / 27000 ] Counter Break [ 4500 / 45000 ]
Jose507pty
Luck on attacks is -9% to +24%.
21:01:03
16100
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 57150 / 64800 ]
Z3K
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:01:16
4800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
georgyzhukov
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:05:22
46800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 44750 / 63000 ]
Gilgabish
Units gain +30% attack, but lose -20% defense.
11:22:42
4100
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 27000 / 27000 ] Haymaker [ 28300 / 54000 ]
anon35
Units (even air units) gain +10% attack power on plains.
12:14:51
12200
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 22150 / 27000 ] Block Rock [ 22150 / 54000 ]
azfake
No day-to-day abilities.
34:21:18
125200
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 39600 / 39600 ] Sidewinder [ 79950 / 99000 ]
Hodor28
No day-to-day abilities.
18:06:55
9900
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 21600 / 21600 ] Sidewinder [ 51500 / 54000 ]
Zeturtle
Units gain +30% attack, but lose -20% defense.
07:03:42
7200
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 27000 / 27000 ] Haymaker [ 29300 / 54000 ]
Mex64
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:18:50
14600
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 38950 / 63000 ]
SpiffyDC
Luck on attacks is -9% to +24%.
20:04:00
6900
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 39750 / 64800 ]
soadrunner
Units (even air units) gain +10% attack power on plains.
15:00:36
9100
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 52600 / 64800 ]
MyBffJill
Units (even air units) gain +10% attack power on plains.
16:12:20
17300
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 16150 / 27000 ] Block Rock [ 16150 / 54000 ]
Dipshit 33
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:14:47
1600
  • 0
    Units in vision only
  • 0
  • 0
SUPER
s-man
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
113400
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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