Day 57 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/25/2023 - Last Updated: 11/29/2023 - Concert of Europe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
WIDGEL21
Luck on attacks is +0 to +19%.
08:26:43
11000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Jer031
Luck on attacks is +0 to +19%.
08:23:33
400
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 75600 ] Lady Luck [ 0 / 151200 ]
bremer1701
Luck on attacks is +0 to +19%.
06:07:59
28900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 48600 ] Lady Luck [ 0 / 97200 ]
melly
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
42200
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 15900 / 64800 ] Overdrive [ 15900 / 129600 ]
TheManWithBeans
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:22
22600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 43200 ] Victory March [ 0 / 115200 ]
mild_Olive
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
8000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
dasupahplayer
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:00:00
7700
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
KermitTheHermit
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Vlad2j
Luck on attacks is +0 to +19%.
02:02:17
33600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
DatDis
Luck on attacks is +0 to +19%.
06:03:27
42600
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Jx
Luck on attacks is +0 to +19%.
13:05:02
10100
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Lockwood
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
07:07:00
51800
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 54000 / 54000 ] War Bonds [ 162000 / 162000 ]
charlymandias
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
neibanlucky
Luck on attacks is +0 to +19%.
07:07:44
10400
  • 0
    Units in vision only
  • 0
  • 0
SUPER
onetrickwolf
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:58:04
7000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
xrumblingcdsx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:01:51
141900
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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