.play long game
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2023 - Last Updated: 02/07/2024 - ! Vinland v2.0
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UrBooksROverdue
Luck on attacks is -9% to +24%.
00:00:00
37900
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 32400 / 32400 ] Barbaric Blow [ 58200 / 64800 ]
JTirador
No day-to-day abilities.
02:18:39
29100
  • 0
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  • 0
    0/?
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Sideslip [ 0 / 21600 ] Sidewinder [ 0 / 54000 ]
WIDGEL21
Luck on attacks is -14% to +29%.
03:13:11
21300
  • 0
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  • 0
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Overclock [ 27000 / 27000 ] System Crash [ 28550 / 63000 ]
MuffinTheRedPoodle
No day-to-day abilities.
17:08:48
22800
  • 0
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Sideslip [ 5750 / 28800 ] Sidewinder [ 5750 / 72000 ]
azfake
No day-to-day abilities.
10:18:57
12500
  • 0
  • 0
  • 0
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Xanthian
Units (even air units) gain +10% attack power on plains.
08:00:00
6000
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
el-s3ksisto
Luck on attacks is -9% to +24%.
15:09:54
14100
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 27300 / 32400 ] Barbaric Blow [ 27300 / 64800 ]
ShiningForce4
Units (even air units) gain +10% attack power on plains.
19:13:15
23100
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 37400 / 54000 ]
Obseyed
Units (even air units) gain +10% attack power on plains.
08:00:00
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
BoldGiraffe
No day-to-day abilities.
04:01:59
23700
  • 0
  • 0
  • 0
    0/?
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Sideslip [ 21600 / 21600 ] Sidewinder [ 38750 / 54000 ]
Lord Percy
Luck on attacks is -9% to +24%.
12:20:12
9700
  • 0
  • 0
  • 0
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 53700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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