.play long game
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/29/2023 - Last Updated: 01/08/2024 - Fall of Rome Beta v2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UrBooksROverdue
Luck on attacks is -9% to +24%.
03:03:02
1679600
  • 0
  • 0
  • 0
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Walderschmidt
No day-to-day abilities.
00:00:00
2548900
  • 0
  • 0
  • 0
Sideslip [ 25200 / 25200 ] Sidewinder [ 41600 / 63000 ]
qilintime
No day-to-day abilities.
14:14:44
595500
  • 0
  • 0
  • 0
Sideslip [ 14600 / 18000 ] Sidewinder [ 14600 / 45000 ]
dandori
Units (even air units) gain +10% attack power on plains.
15:05:48
1594400
  • 0
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
Square Hammer
Units (even air units) gain +10% attack power on plains.
22:03:44
1876000
  • 0
  • 0
  • 0
Beat Down [ 48600 / 48600 ] Block Rock [ 93500 / 97200 ]
Jose507pty
Luck on attacks is -9% to +24%.
21:10:54
1663500
  • 0
  • 0
  • 0
Brute Force [ 45700 / 54000 ] Barbaric Blow [ 45700 / 108000 ]
1000Pardons
Units (even air units) gain +10% attack power on plains.
01:00:46
991500
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 52200 / 54000 ]
dyldrummer
No day-to-day abilities.
07:14:53
473500
  • 0
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
EnVictus
Units (even air units) gain +10% attack power on plains.
20:10:39
956100
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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