airy
Day 29 - Boot: 00d 00h 00m - AET:
Game Started: 03/23/2009 - Last Updated: 05/15/2009 - 4airpower
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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wbathome
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
15300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 93975 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 45300 / 81000 ]
majmun
Units gain +10% attack. Units repair +1 additional HP (note: liable for costs).
97800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 12550 / 27000 ] Black Storm [ 12550 / 81000 ]
Lucky Lass [ 8015 / 27000 ] Covering Fire [ 8015 / 81000 ]
johnjung2
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +10% attack.
23900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Black Wave [ 5745 / 27000 ] Black Storm [ 5745 / 81000 ]
TheBigKL
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Unaffected by snow, but rain affects him the same as snow would for others.
21800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 76135 / 81000 ]
Blizzard [ 27000 / 27000 ] Winter Fury [ 28205 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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