Lol
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2023 - Last Updated: 03/04/2024 - Azur Island
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hong51
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:05:33
9400
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    Units in vision only
  • 0
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Player team
Copter Command [ 9070 / 32400 ] Airborne Assault [ 9070 / 97200 ]
PenguinFalt
Unaffected by snow, but rain affects him the same as snow would for others.
22:14:58
4600
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    Units in vision only
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Player team
Blizzard [ 0 / 37800 ] Winter Fury [ 0 / 88200 ]
agueibana13
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:05:02
19600
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
DarthMaus23
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:05:00
12300
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    Units in vision only
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
A__1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:12:40
34960
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    Units in vision only
  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
fake fin
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:06:41
20000
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    Units in vision only
  • 0
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Player team
Copter Command [ 2500 / 18000 ] Airborne Assault [ 2500 / 54000 ]
Flambe
Units cost +20% more to build, but gain +30% attack and defense.
20:07:24
33000
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    Units in vision only
  • 0
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
JIPS
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:22:20
18900
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
Tex227
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:17:36
10900
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 36000 / 64800 ]
Dan Chan Super Turbo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:03:55
12800
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    Units in vision only
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Player team
Terrain Tactics [ 13800 / 43200 ] Prime Tactics [ 13800 / 75600 ]
floragreene
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:23:58
12000
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
CyanStar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:17:09
25000
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
quacktagon
Units cost is reduced to 90% (10% cheaper).
00:00:00
26810
  • 0
    Units in vision only
  • 0
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Player team
Barter [ 6890 / 43200 ] Merchant Union [ 6890 / 72000 ]
Andy King
Units cost +20% more to build, but gain +30% attack and defense.
01:03:25
24640
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 65690 / 75600 ]
Bunvoya
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:22:35
11500
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 36340 / 97200 ]
ajisamust
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:20:23
8000
  • 0
    Units in vision only
  • 0
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 35680 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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