Public
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/09/2023 - Last Updated: 11/27/2023 - World War 3
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
King ding-a-ling
Luck on attacks is -9% to +24%.
17:10:02
27000
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 26450 / 27000 ] Barbaric Blow [ 26450 / 54000 ]
J0rdan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:04:34
9100
  • 0
  • 0
  • 0
    0/?
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    0/?
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 43800 / 63000 ]
Tex227
No day-to-day abilities.
01:21:56
13300
  • 0
  • 0
  • 0
    0/?
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    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 32000 / 54000 ]
AceRPT
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
34900
  • 0
  • 0
  • 0
    0/?
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    0/?
Terrain Tactics [ 30075 / 36000 ] Prime Tactics [ 30075 / 63000 ]
Justgabi
Units gain +30% attack, but lose -20% defense.
12:10:57
11800
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Knuckleduster [ 4650 / 27000 ] Haymaker [ 4650 / 54000 ]
manoa
No day-to-day abilities.
08:00:00
8000
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    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
dasupahplayer
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:12:51
28200
  • 0
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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