Sigismundo Celine
Day 22 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/13/2009 - Last Updated: 08/20/2009 - Mirrored Whimsey
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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rvicta
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on plains.
92150
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 45000 / 81000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 81000 ]
michaelandres
No day-to-day abilities. No day-to-day abilities.
46500
  • 0
  • 0
  • 0
Sideslip [ 3275 / 27000 ] Sidewinder [ 3275 / 81000 ]
Hyper Repair [ 1162.5 / 27000 ] Hyper Upgrade [ 1162.5 / 81000 ]
khdou
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
96500
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 31772.5 / 81000 ]
Double Time [ 24680 / 27000 ] Victory March [ 24680 / 81000 ]
superwarriorchampi…
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
20000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Sly Mold
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
53500
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 35635 / 81000 ]
Double Time [ 17205 / 27000 ] Victory March [ 17205 / 81000 ]
yannucci1
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20000
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
p1agu3
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Ides Usher
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
25500
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 27430 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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