Crop River 2!
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/17/2023 - Last Updated: 02/07/2024 - Crop River 2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kahootking
Luck on attacks is -9% to +24%.
01:02:10
10000
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 5850 / 27000 ] Barbaric Blow [ 5850 / 54000 ]
brisdahl
Units gain +30% attack, but lose -20% defense.
12:46:11
21400
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 25900 / 48600 ] Haymaker [ 25900 / 97200 ]
SpiffyDC
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:22:54
15800
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Cassare
Units gain +30% attack, but lose -20% defense.
01:02:19
1900
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 11450 / 59400 ] Haymaker [ 11450 / 118800 ]
Ferret_Lottery
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:21:29
16000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 5400 / 27000 ] Counter Break [ 5400 / 45000 ]
Slea
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
30200
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 64800 ] Counter Break [ 0 / 108000 ]
MrJamesAndWatch
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:58:35
8700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 32500 / 45000 ]
pirateshark
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:08:52
16000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 34350 / 54000 ]
ShiQ
Units (even air units) gain +10% attack power on plains.
02:16:53
11000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 24600 / 27000 ] Block Rock [ 24600 / 54000 ]
Nemo86
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:08:06
22000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 64800 / 64800 ] Counter Break [ 108000 / 108000 ]
Banjoey
Luck on attacks is -9% to +24%.
05:19:10
9200
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 15000 / 37800 ] Barbaric Blow [ 15000 / 75600 ]
Metalix
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:10:12
60900
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 67150 / 70200 ] Counter Break [ 67150 / 117000 ]
CliveGlitch
No day-to-day abilities.
02:15:55
44200
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 22950 / 39600 ] Sidewinder [ 22950 / 99000 ]
Tex227
Units (even air units) gain +10% attack power on plains.
11:17:18
14200
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 39450 / 64800 ]
BoldGiraffe
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:03:31
25200
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 43200 ] Counter Break [ 0 / 72000 ]
CapReddy
Units (even air units) gain +10% attack power on plains.
05:10:23
18100
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 47750 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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