XIX 1 v 3
Day 2 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/19/2023 - Last Updated: 10/20/2023 - Scripted - Xix (3 vs Grey Sky)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Monsieur Sloth
Units gain +30% attack, but lose -20% defense. Unaffected by snow, but rain affects him the same as snow would for others.
08:23:25
2800
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Player team
Knuckleduster [ 20600 / 27000 ] Haymaker [ 20600 / 54000 ]
Blizzard [ 14200 / 32400 ] Winter Fury [ 14200 / 75600 ]
Juniotar
Luck on attacks is -14% to +29%. Luck on attacks is -9% to +24%.
00:00:00
6000
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Player team
SUPER
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
wombie
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:23:42
11000
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 60950 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 30475 / 45000 ]
Monsieur_Porc
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +30% attack, but lose -20% defense.
06:15:29
2000
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Player team
SUPER
Knuckleduster [ 27000 / 27000 ] Haymaker [ 38075 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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