Sensei Tag
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/18/2023 - Last Updated: 11/18/2023 - Sensei's Showdown
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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May24Farms
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
20:11:57
560
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Copter Command [ 50400 / 50400 ] Airborne Assault [ 151200 / 151200 ]
Morale Boost [ 52460 / 86400 ] Samurai Spirit [ 52460 / 151200 ]
Cross n Fox
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
284700
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Snipe Attack [ 81000 / 81000 ] Super Snipe [ 162000 / 162000 ]
Blizzard [ 46490 / 81000 ] Winter Fury [ 46490 / 189000 ]
Flambe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:15:52
166000
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Copter Command [ 28800 / 28800 ] Airborne Assault [ 86400 / 86400 ]
Double Time [ 43200 / 43200 ] Victory March [ 109060 / 115200 ]
DarthMaster3472
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
21:20:41
153800
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Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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