Public
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/19/2023 - Last Updated: 12/21/2023 - 12p World Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
King ding-a-ling King ding-a-ling
Units gain +30% attack, but lose -20% defense.
23:13:37
13500
Knuckleduster [ 27000 / 27000 ] Haymaker [ 29700 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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melly melly
No day-to-day abilities.
52:05:04
4000
Sideslip [ 26500 / 28800 ] Sidewinder [ 26500 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Fighterofflames Fighterofflames
Luck on attacks is -9% to +24%.
48:10:37
20100
Brute Force [ 39250 / 43200 ] Barbaric Blow [ 39250 / 86400 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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pirateshark pirateshark
No day-to-day abilities.
27:21:24
16000
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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kostar| kostar|
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
59:08:49
18100
Enhanced Vision [ 18350 / 59400 ] Counter Break [ 18350 / 99000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Square Hammer Square Hammer
No day-to-day abilities.
51:00:43
21400
Sideslip [ 26750 / 28800 ] Sidewinder [ 26750 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Side-Schlipp Side-Schlipp
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
35:06:21
22400
SUPER
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Metalix Metalix
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
35:07:11
37200
Enhanced Vision [ 2150 / 32400 ] Counter Break [ 2150 / 54000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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CapReddy CapReddy
No day-to-day abilities.
63:18:15
24300
SUPER
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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ironman7768 ironman7768
Units (even air units) gain +10% attack power on plains.
00:00:00
39900
Beat Down [ 0 / 54000 ] Block Rock [ 0 / 108000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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dred4dead5 dred4dead5
Units (even air units) gain +10% attack power on plains.
46:00:45
7300
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Tex227 Tex227
Units (even air units) gain +10% attack power on plains.
20:15:42
8400
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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