lolglobe
Day 13 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/20/2009 - Last Updated: 06/26/2009 - Globe
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Stu Alpha
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
4400
  • 0
  • 0
  • 0
Market Crash [ 27000 / 27000 ] War Bonds [ 54000 / 81000 ]
Market Crash [ 27000 / 27000 ] War Bonds [ 45740 / 81000 ]
rvicta
Units (even air units) gain +10% attack power on plains. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13800
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 45405 / 81000 ]
Max Force [ 21532.5 / 27000 ] Max Blast [ 21532.5 / 81000 ]
shinigami-san
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12000
  • 0
  • 0
  • 0
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
sirfuxalot
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
29000
  • 0
  • 0
  • 0
Copter Command [ 26565 / 27000 ] Airborne Assault [ 26565 / 81000 ]
Meteor Strike [ 12157.5 / 27000 ] Meteor Strike II [ 12157.5 / 81000 ]
vmysv
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
7000
  • 0
  • 0
  • 0
Hyper Repair [ 1850 / 27000 ] Hyper Upgrade [ 1850 / 81000 ]
Lightning Drive [ 925 / 27000 ] Lightning Strike [ 925 / 81000 ]
Quatre
Units gain +10% attack. No day-to-day abilities.
7200
  • 0
  • 0
  • 0
POWER
Hyper Repair [ 21417.5 / 27000 ] Hyper Upgrade [ 21417.5 / 81000 ]
Compta
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Luck on attacks is +0 to +19%.
7000
  • 0
  • 0
  • 0
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
acepilot23
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
7000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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