Europe
Day 55 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/20/2023 - Last Updated: 04/08/2024 - Europe - 10 Players - Modified
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LogisticalMenace
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:14:59
27700
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Gold Rush [ 21600 / 21600 ] Power of Money [ 48305 / 64800 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
48:04:44
109000
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Urban Blight [ 78305 / 81000 ] High Society [ 78305 / 162000 ]
Netryus
Units cost is reduced to 90% (10% cheaper).
13:06:50
16950
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Barter [ 2740 / 27000 ] Merchant Union [ 2740 / 45000 ]
MrJamesAndWatch
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:12:20
47500
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Jer031
Units (even air units) gain +10% attack power on plains.
25:22:15
9900
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SUPER
coolguy5000
Units cost is reduced to 90% (10% cheaper).
28:01:58
73800
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SUPER
Biskarsh
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:13:50
36700
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Meteor Strike [ 6945 / 75600 ] Meteor Strike II [ 6945 / 126000 ]
LuckyGunnerMat
Units cost is reduced to 90% (10% cheaper).
02:05:15
70140
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Barter [ 32400 / 32400 ] Merchant Union [ 44295 / 54000 ]
Nat.22LR
Units cost is reduced to 90% (10% cheaper).
00:00:00
69825
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SUPER
Lockwood
Units cost +20% more to build, but gain +30% attack and defense.
08:02:05
63120
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Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 86085 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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