Day 13 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/19/2009 - Last Updated: 02/06/2010 - Zombies!!!!
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
storeyboy2005
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
92200
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 31675 / 81000 ]
Grandmsater
Units cost is reduced to 90% (10% cheaper).
24500
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Player team
Barter [ 21241.6 / 27000 ] Merchant Union [ 21241.6 / 81000 ]
hantimmy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32000
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Player team
Snipe Attack [ 1880 / 27000 ] Super Snipe [ 1880 / 81000 ]
Spinningrobo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14500
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Player team
Copter Command [ 1760 / 27000 ] Airborne Assault [ 1760 / 81000 ]
FRANKFURTHER
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12000
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Player team
Enhanced Vision [ 1630 / 27000 ] Counter Break [ 1630 / 81000 ]
vmysv
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28000
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Player team
Copter Command [ 24710 / 27000 ] Airborne Assault [ 24710 / 81000 ]
Decider
Units gain +10% attack and +10% defense.
22700
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Player team
None [ 27000 / 27000 ] Ex Machina [ 90000 / 81000 ]
CAG
Unaffected by snow, but rain affects him the same as snow would for others.
183800
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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