Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/21/2023 - Last Updated: 01/21/2024 - dark citadel
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
36:03:04
40600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
theDJcat
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
29:10:49
76900
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 54000 ] War Bonds [ 0 / 162000 ]
nigelchan397
Luck on attacks is +0 to +19%.
20:11:10
109200
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Waffles
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
34:08:33
246050
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 50400 / 50400 ] War Bonds [ 75200 / 151200 ]
Alexs
Luck on attacks is +0 to +19%.
15:08:05
19000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
lofilex
Luck on attacks is +0 to +19%.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
potato desu
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
24:21:31
48300
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
kostar|
Units (even air units) gain +10% attack power on roads.
00:00:00
107900
  • 0
    Units in vision only
  • 0
  • 0
Forced March [ 5600 / 75600 ] Trail of Woe [ 5600 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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