Day 54 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/25/2023 - Last Updated: 04/19/2024 - '~USA-
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mechshaq
Luck on attacks is +0 to +19%.
11:19:53
8400
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POWER
TacticsCommand
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
33:23:30
27800
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  • 0
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Urban Blight [ 64800 / 64800 ] High Society [ 84150 / 129600 ]
Corporal Hawk
Luck on attacks is +0 to +19%.
15:12:47
26200
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Lucky Star [ 43200 / 43200 ] Lady Luck [ 86400 / 86400 ]
andrewthomas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
39:19:11
8050
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Urban Blight [ 36725 / 59400 ] High Society [ 36725 / 118800 ]
LKU_Playz_13579
Luck on attacks is +0 to +19%.
05:14:35
7000
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Lucky Star [ 20500 / 27000 ] Lady Luck [ 20500 / 54000 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
57300
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Double Time [ 12150 / 48600 ] Victory March [ 12150 / 129600 ]
King ding-a-ling
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:09:45
8000
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    Units in vision only
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Double Time [ 7900 / 27000 ] Victory March [ 7900 / 72000 ]
InuTheTengu
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
45:08:20
33750
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Turbo Charge [ 48600 / 48600 ] Overdrive [ 97200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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