Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2023 - Last Updated: 04/11/2024 - Cell Saga 16p?
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
xSarahsGamingx
No day-to-day abilities.
08:00:00
1000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
maomao10694
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:23:11
207600
  • 0
  • 0
  • 0
SUPER
melly
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:12:38
61900
  • 0
  • 0
  • 0
SUPER
Ekym
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:18:39
2000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Ngams7331
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:23:55
3000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Klys0612
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:10
438000
  • 0
  • 0
  • 0
Double Time [ 0 / 48600 ] Victory March [ 0 / 129600 ]
Kartal_
No day-to-day abilities.
07:08:09
2000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Flambe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:14:08
21000
  • 0
  • 0
  • 0
Double Time [ 3150 / 27000 ] Victory March [ 3150 / 72000 ]
whoareyou
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:03:30
5000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
floragreene
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:07:52
3000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
younes
No day-to-day abilities.
19:23:27
1300
  • 0
  • 0
  • 0
POWER
henivicit
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:18:52
1700
  • 0
  • 0
  • 0
SUPER
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33:00:41
1067600
  • 0
  • 0
  • 0
SUPER
Cydonia
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:17:10
17200
  • 0
  • 0
  • 0
Double Time [ 2450 / 32400 ] Victory March [ 2450 / 86400 ]
TdtDevi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:03:22
339700
  • 0
  • 0
  • 0
Double Time [ 0 / 43200 ] Victory March [ 0 / 115200 ]
Doktor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
230300
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 93600 ] Prime Tactics [ 0 / 163800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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