Day 56 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/31/2023 - Last Updated: 12/19/2023 - ! 16 Player Immigration Race
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Xirema
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:00:21
9800
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Enhanced Vision [ 32400 / 32400 ] Counter Break [ 37320 / 54000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:00:51
2000
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Old Spice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:13:30
24300
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Double Time [ 59400 / 59400 ] Victory March [ 66520 / 158400 ]
Square Hammer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:15:47
3500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
bukie
Units cost +20% more to build, but gain +30% attack and defense.
12:15:55
7980
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Morale Boost [ 90060 / 100800 ] Samurai Spirit [ 90060 / 176400 ]
Tex227
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:37:07
2500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
The Real Olaf
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:20:24
18000
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 45820 / 75600 ]
Dynamoexplode
Units cost +20% more to build, but gain +30% attack and defense.
07:23:03
2000
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
CapReddy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:00:14
18000
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
mechshaq
Units cost +20% more to build, but gain +30% attack and defense.
19:26:16
5080
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Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Side-Schlipp
Units cost +20% more to build, but gain +30% attack and defense.
08:06:24
2900
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Ferret_Lottery
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:00:26
2000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Aaaah
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:45:13
3500
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Snipe Attack [ 5470 / 27000 ] Super Snipe [ 5470 / 54000 ]
Banjoey
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
147700
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Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
20SidedMoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:03:10
2000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
MrJamesAndWatch
Units cost +20% more to build, but gain +30% attack and defense.
05:17:06
3500
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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