worldforthewin
Day 34 - Boot: 00d 00h 00m - AET:
Game Started: 05/01/2009 - Last Updated: 10/25/2009 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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maxheadroom
No day-to-day abilities. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
321300
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 42501.2 / 81000 ]
Tsunami [ 12568.8 / 27000 ] Typhoon [ 12568.8 / 81000 ]
GameXpert
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Luck on attacks is +0 to +19%.
27800
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Copter Command [ 21267.5 / 27000 ] Airborne Assault [ 21267.5 / 81000 ]
Lucky Star [ 5203.8 / 27000 ] Lady Luck [ 5203.8 / 81000 ]
JAOP
Units gain +10% attack. Units gain +30% attack, but lose -20% defense.
9500
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Black Wave [ 1340 / 27000 ] Black Storm [ 1340 / 81000 ]
Knuckleduster [ 585 / 27000 ] Haymaker [ 585 / 81000 ]
whok
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
64700
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Copter Command [ 27000 / 27000 ] Airborne Assault [ 47875 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 45000 / 81000 ]
goodmaker888
No day-to-day abilities. Luck on attacks is +0 to +19%.
4000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
sirfuxalot
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12800
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Double Time [ 8110 / 27000 ] Victory March [ 8110 / 81000 ]
Copter Command [ 1500 / 27000 ] Airborne Assault [ 1500 / 81000 ]
sturm99
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
50
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Lucky Lass [ 13587.5 / 27000 ] Covering Fire [ 13587.5 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
DJ-Moogle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
20500
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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