Unlimited Commando Chaos
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/05/2023 - Last Updated: 01/13/2024 - O M G W T F
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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BJ Dart
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:01:43
5255600
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Double Time [ 0 / 54000 ] Victory March [ 0 / 144000 ]
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Discokoopa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:14:57
2621000
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Double Time [ 81000 / 81000 ] Victory March [ 216000 / 216000 ]
Double Time [ 2500 / 75600 ] Victory March [ 2500 / 201600 ]
Vipershark
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:52:48
1098000
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
jonesisdumb
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:34:54
1642600
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
LogisticalMenace
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:17:55
7338800
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Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
plouffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:22:57
689200
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SUPER
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
Blazze
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:04:20
11649000
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Double Time [ 0 / 81000 ] Victory March [ 0 / 216000 ]
Double Time [ 75600 / 75600 ] Victory March [ 201600 / 201600 ]
gostop1423
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:14:58
3591100
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Starduster
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:07:39
16088900
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Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
Double Time [ 0 / 81000 ] Victory March [ 0 / 216000 ]
Ct5413
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:20:24
10550300
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Old Spice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:22:55
1182200
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Ichnich
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:22:18
2575600
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Dubbz1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:00
1459500
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
CaerXhan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
14763700
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Double Time [ 81000 / 81000 ] Victory March [ 216000 / 216000 ]
Double Time [ 81000 / 81000 ] Victory March [ 216000 / 216000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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