OktoSmash
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/07/2023 - Last Updated: 12/29/2023 - CONTURBATIO ULTIMUM
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
schlachtoros
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:19:47
74300
  • 0
  • 0
  • 0
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
spacemanandre…
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:11:10
46600
  • 0
  • 0
  • 0
Urban Blight [ 27000 / 27000 ] High Society [ 32850 / 54000 ]
Game_Boyo
No day-to-day abilities.
14:08:30
113000
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Zwyx
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:09:56
114100
  • 0
  • 0
  • 0
Urban Blight [ 48600 / 48600 ] High Society [ 86200 / 97200 ]
Angeil
No day-to-day abilities.
00:00:00
56400
  • 0
  • 0
  • 0
SUPER
KOB!S
Units (even air units) gain +10% attack power on plains.
12:23:16
2300
  • 0
  • 0
  • 0
SUPER
20SidedMoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
7000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Gaagaagiins
Units repair +1 additional HP (note: liable for costs).
15:22:30
16400
  • 0
  • 0
  • 0
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 37000 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.