teams of 2 fog
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/12/2023 - Last Updated: 05/26/2024 - Mexico, Games Hungrer and battle royale(? BETA
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Coolcalm
No day-to-day abilities.
15:21:40
4700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 8050 / 37800 ] Hyper Upgrade [ 8050 / 75600 ]
Ghancc
Units gain +30% attack, but lose -20% defense.
29:10:48
59100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 48600 / 48600 ] Haymaker [ 97200 / 97200 ]
SilverWolf03
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:08:01
7900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 26200 / 32400 ] Max Blast [ 26200 / 64800 ]
Joey.Buttafuoco
No day-to-day abilities.
17:20:01
26800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 50350 / 64800 ]
Doktor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:06:58
18600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 25300 / 43200 ] Prime Tactics [ 25300 / 75600 ]
FlyingJudgeman
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:20:34
26700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Tex227
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:04:06
13600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
斩妖
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:09:24
65400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 6600 / 57600 ] Prime Tactics [ 6600 / 100800 ]
leadapple
No day-to-day abilities.
12:16:23
15800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
BlueWind
Units (even air units) gain +10% attack power on roads.
04:13:19
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 800 / 27000 ] Trail of Woe [ 800 / 45000 ]
Zö
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:03:27
222500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
TinyBomby
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:19:01
12500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 50800 / 63000 ]
Narb
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:03:56
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 35250 / 54000 ]
BrancaLeone
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
47100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 4600 / 50400 ] Prime Tactics [ 4600 / 88200 ]
HansGuenther
Units gain +30% attack, but lose -20% defense.
08:14:44
2200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 46650 / 75600 ]
WZHB
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:20:26
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 3350 / 27000 ] Counter Break [ 3350 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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