8 Player Arena
Day 78 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/01/2023 - Last Updated: 04/07/2024 - Arena
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Square Hammer
No day-to-day abilities.
15:00:13
37600
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Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
Angeil
No day-to-day abilities.
55:20:09
1560100
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Sideslip [ 21750 / 54000 ] Sidewinder [ 21750 / 135000 ]
Ferret_Lottery
Units (even air units) gain +10% attack power on plains.
14:22:21
12800
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Beat Down [ 10750 / 27000 ] Block Rock [ 10750 / 54000 ]
Stealer
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
61:14:24
2613000
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Enhanced Vision [ 5000 / 64800 ] Counter Break [ 5000 / 108000 ]
TacticsCommand
Units (even air units) gain +10% attack power on plains.
00:00:00
2827400
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Beat Down [ 59400 / 59400 ] Block Rock [ 118800 / 118800 ]
Milanorwolf
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
32:06:18
122600
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Turbo Charge [ 9100 / 54000 ] Overdrive [ 9100 / 108000 ]
Charlaf
Units gain +30% attack, but lose -20% defense.
04:06:15
13000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
biglbeast
Luck on attacks is -9% to +24%.
07:10:20
8000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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