warm up for Sam and Jake
Day 77 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2023 - Last Updated: 02/03/2024 - 官渡之战II
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Morsel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
59:10:01
30300
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Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Nero_Sexton
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:12:28
13900
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Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Ichnich
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
170800
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Market Crash [ 54000 / 54000 ] War Bonds [ 99800 / 162000 ]
NateSwizz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
68:01:57
30500
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Lightning Drive [ 35400 / 54000 ] Lightning Strike [ 35400 / 162000 ]
Pmehollin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:00:49
800
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
jake7x
Units (even air units) gain +10% attack power on plains.
20:13:00
24700
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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