!zombie
Day 1 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/04/2023 - Last Updated: 12/05/2023 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Christopheb31
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:20:44
8000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
melly
No day-to-day abilities.
07:09:17
8000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
nerol01
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:23:26
2000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
WZHB
No day-to-day abilities.
07:21:32
7000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Niiue
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:22:58
8000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
1st_walker
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:22:58
3000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
GaoMatteo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
83000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Conren
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:00:00
0
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
xaltt
Units (even air units) gain +10% attack power on plains.
07:00:00
0
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
LKU_Playz_13579
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:00:00
0
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Wolvermere
No day-to-day abilities.
07:00:00
0
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
A__1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:00:00
0
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Snake_Eyes
Luck on attacks is -9% to +24%.
07:00:00
0
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
WaffleBoi
Units (even air units) gain +10% attack power on roads.
07:00:00
0
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Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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