.play long game
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/09/2023 - Last Updated: 01/19/2024 - !.New England v2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
WaffleBoi
Units (even air units) gain +10% attack power on roads.
27:06:35
32000
  • 0
  • 0
  • 0
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Odezzy
No day-to-day abilities.
14:00:00
10000
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
dizzyespurr
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
61000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 43200 ] Overdrive [ 0 / 86400 ]
klozo
No day-to-day abilities.
172:11:33
107200
  • 0
  • 0
  • 0
Player team
POWER
TheManWithBeans
Units gain +30% attack, but lose -20% defense.
173:00:34
13700
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 60400 / 75600 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
138:05:28
100
  • 0
  • 0
  • 0
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
xaltt
Luck on attacks is -9% to +24%.
124:15:53
36900
  • 0
  • 0
  • 0
Player team
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 58300 / 75600 ]
TwoYearsGone
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
167:09:45
339000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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