World at War!
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2023 - Last Updated: 03/05/2024 - 12p World Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Numberz123456789 Numberz123456789
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:14:52
28000
Gold Rush [ 2290 / 18000 ] Power of Money [ 2290 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Zwyx Zwyx
Units cost is reduced to 90% (10% cheaper).
15:15:46
26120
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Paragon1 Paragon1
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
17:08:04
3100
Tsunami [ 29420 / 50400 ] Typhoon [ 29420 / 88200 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Resmae Resmae
Units cost is reduced to 90% (10% cheaper).
12:23:51
12095
Barter [ 27000 / 27000 ] Merchant Union [ 32960 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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EggDestroyer EggDestroyer
Units cost is reduced to 90% (10% cheaper).
20:20:06
22115
Barter [ 30960 / 32400 ] Merchant Union [ 30960 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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atravelyan atravelyan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:01:50
14270
Gold Rush [ 28800 / 28800 ] Power of Money [ 50400 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Alkaid Alkaid
Luck on attacks is +0 to +19%.
14:19:08
3000
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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nubguy nubguy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:16:51
16540
Gold Rush [ 14910 / 21600 ] Power of Money [ 14910 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Corporal Hawk Corporal Hawk
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:01:01
23920
Gold Rush [ 14180 / 18000 ] Power of Money [ 14180 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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s-man s-man
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
42390
Gold Rush [ 15450 / 25200 ] Power of Money [ 15450 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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20SidedMoon 20SidedMoon
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:21:33
5800
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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QuietProfesional QuietProfesional
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:03:10
19200
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 36825 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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