Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2023 - Last Updated: 01/18/2024 - The Isles
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Ajorably
Units cost +20% more to build, but gain +30% attack and defense.
23:14:16
3080
  • 0
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Morale Boost [ 33050 / 50400 ] Samurai Spirit [ 33050 / 88200 ]
nerol01
Units cost +20% more to build, but gain +30% attack and defense.
17:15:19
7120
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 43320 / 63000 ]
winforlife
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:00:00
3000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Alkaid
Luck on attacks is +0 to +19%.
00:00:00
28500
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:08:45
9300
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Numberz123456789
Units cost is reduced to 90% (10% cheaper).
23:13:50
11550
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Barter [ 26500 / 37800 ] Merchant Union [ 26500 / 63000 ]
Resmae
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
24:06:29
8410
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Gold Rush [ 23540 / 32400 ] Power of Money [ 23540 / 97200 ]
QuietProfesional
Units gain +10% attack.
25:01:09
3200
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Black Wave [ 39720 / 63000 ] Black Storm [ 39720 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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