Turbo Death Cylinder
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/13/2023 - Last Updated: 01/12/2024 - death cylinder
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
bremer1701
Luck on attacks is -9% to +24%.
24:07:18
20500
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 21500 / 37800 ] Barbaric Blow [ 21500 / 75600 ]
melly
Luck on attacks is -9% to +24%.
04:07:56
10600
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 2900 / 27000 ] Barbaric Blow [ 2900 / 54000 ]
Mr. Cannon
Luck on attacks is -9% to +24%.
00:00:00
38500
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 29550 / 37800 ] Barbaric Blow [ 29550 / 75600 ]
lamuelte
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:14:40
28800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Move
Units gain +30% attack, but lose -20% defense.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
JTirador
Units (even air units) gain +10% attack power on plains.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Coolcalm
Units gain +30% attack, but lose -20% defense.
04:16:47
7800
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 5200 / 27000 ] Haymaker [ 5200 / 54000 ]
Lukas_
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:13:45
26600
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 14300 / 37800 ] Counter Break [ 14300 / 63000 ]
Iraw
Luck on attacks is -9% to +24%.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Feepo
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:01:15
16100
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 36400 / 54000 ]
DwarvenCommando
Units gain +30% attack, but lose -20% defense.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
weixi
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:02:54
14100
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 3150 / 27000 ] Counter Break [ 3150 / 45000 ]
skyler404
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:13:18
6000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Ichnich
Units gain +30% attack, but lose -20% defense.
03:20:39
3800
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 1550 / 27000 ] Haymaker [ 1550 / 54000 ]
Kyle_Red
Units (even air units) gain +10% attack power on plains.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
LuckyGunnerMat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:06:36
13400
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 1550 / 27000 ] Counter Break [ 1550 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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