Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/12/2023 - Last Updated: 02/04/2024 - 8P Vorpal Warp Map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:09:05
205150
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Snipe Attack [ 20000 / 70200 ] Super Snipe [ 20000 / 140400 ]
Zwyx
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:09:57
13300
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  • 0
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Snipe Attack [ 21000 / 27000 ] Super Snipe [ 21000 / 54000 ]
Dorios
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:10:58
2200
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  • 0
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SUPER
lanthir_lamath
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
376650
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Viewtiful_Dante
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:06:48
8800
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  • 0
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Xyrox
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:17:12
5800
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  • 0
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Snipe Attack [ 15225 / 27000 ] Super Snipe [ 15225 / 54000 ]
ChaosCommander
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:20:34
37900
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  • 0
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Snipe Attack [ 70200 / 70200 ] Super Snipe [ 140400 / 140400 ]
20SidedMoon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:19:47
26000
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  • 0
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    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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