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Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/13/2023 - Last Updated: 01/24/2024 - O M G W T F
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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1st_walker
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:07:36
381900
  • 0
  • 0
  • 0
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Hardolfo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:23:09
148400
  • 0
  • 0
  • 0
Tsunami [ 0 / 50400 ] Typhoon [ 0 / 88200 ]
Elderbutter
Units cost +20% more to build, but gain +30% attack and defense.
10:00:26
64680
  • 0
  • 0
  • 0
Morale Boost [ 3450 / 43200 ] Samurai Spirit [ 3450 / 75600 ]
WinserEX
No day-to-day abilities.
08:00:00
101000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Morbius
Units cost +20% more to build, but gain +30% attack and defense.
17:04:55
1080
  • 0
  • 0
  • 0
Morale Boost [ 79200 / 79200 ] Samurai Spirit [ 138600 / 138600 ]
LordTeague
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
1840104
  • 0
  • 0
  • 0
POWER
laglie
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:15:21
34900
  • 0
  • 0
  • 0
Lightning Drive [ 3200 / 54000 ] Lightning Strike [ 3200 / 162000 ]
Blazze
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:05:49
258400
  • 0
  • 0
  • 0
Double Time [ 12420 / 64800 ] Victory March [ 12420 / 172800 ]
Lukas_
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:20:07
108600
  • 0
  • 0
  • 0
Gold Rush [ 18000 / 18000 ] Power of Money [ 38240 / 54000 ]
E_bone_E
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:19:36
91100
  • 0
  • 0
  • 0
Copter Command [ 21600 / 21600 ] Airborne Assault [ 30200 / 64800 ]
HitMonkeyMan
Units cost +20% more to build, but gain +30% attack and defense.
16:02:10
179320
  • 0
  • 0
  • 0
SUPER
AceRPT
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:01:26
86600
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
RhymeWithoutAReaso…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:12:08
53300
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Myriddin
Units cost is reduced to 90% (10% cheaper).
11:10:44
71040
  • 0
  • 0
  • 0
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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