Day 26 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 06/06/2009 - Last Updated: 11/15/2009 - Snowlico's map 6
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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bathedinsin
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
king_22_05
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
whok
Units gain +10% attack.
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Mael
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
Stu Alpha
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Market Crash [ 27000 / 27000 ] War Bonds [ 93312 / 81000 ]
TheEvilOutlaw
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
MrSparkle
No day-to-day abilities.
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POWER
thecooltodd
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
ookool
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Pebe
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Sacomb
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
56000
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
rustee4tw
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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