4 way jiggle fest
Day 13 - Boot: 00d 00h 00m - AET:
Game Started: 06/08/2009 - Last Updated: 07/02/2009 - big jiggle
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
blankets
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
9000
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Hyper Repair [ 25780 / 27000 ] Hyper Upgrade [ 25780 / 81000 ]
Lightning Drive [ 10500 / 27000 ] Lightning Strike [ 10500 / 81000 ]
bathedinsin
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
15000
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Lucky Lass [ 15500 / 27000 ] Covering Fire [ 15500 / 81000 ]
Hyper Repair [ 5867.5 / 27000 ] Hyper Upgrade [ 5867.5 / 81000 ]
TheEvilOutlaw
Units gain +10% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
21400
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    0/?
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Black Wave [ 18420 / 27000 ] Black Storm [ 18420 / 81000 ]
Turbo Charge [ 7780 / 27000 ] Overdrive [ 7780 / 81000 ]
Mael
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
13900
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Lucky Lass [ 17972.5 / 27000 ] Covering Fire [ 17972.5 / 81000 ]
Lucky Star [ 13620 / 27000 ] Lady Luck [ 13620 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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