Higher fund slugfest
Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/21/2023 - Last Updated: 05/26/2024 - The end of the Universe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NoSkillsHere
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
33:05:36
740400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
CalRadio
Units gain +30% attack, but lose -20% defense.
23:06:49
28600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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POWER
LawOfOne
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:08:04
39800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Fruitigal
Units (even air units) gain +10% attack power on plains.
07:15:30
353600
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    Units in vision only
  • 0
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    0/?
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Beat Down [ 59400 / 59400 ] Block Rock [ 88200 / 118800 ]
TheManWithBeans
Units gain +30% attack, but lose -20% defense.
28:10:43
76600
  • 0
    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 81000 / 81000 ] Haymaker [ 146600 / 162000 ]
lanthir_lamath
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
17:08:04
1059000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Turbo Charge [ 75600 / 75600 ] Overdrive [ 94500 / 151200 ]
Numberz123456789
No day-to-day abilities.
10:22:22
92000
  • 0
    Units in vision only
  • 0
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    0/?
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Sideslip [ 4900 / 18000 ] Sidewinder [ 4900 / 45000 ]
Amen2142
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:11:27
121400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Starduster
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
40:09:53
1130600
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Carapapa
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Clock150
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
30:17:26
9400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
Meta Rexy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
33:10:16
3367900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
weixi
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:02:13
153200
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Wtower
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:16:42
72600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Turbo Charge [ 36400 / 54000 ] Overdrive [ 36400 / 108000 ]
Coolcalm
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:00:24
54600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
xaltt
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
35000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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