Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/24/2023 - Last Updated: 04/08/2024 - dark citadel
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mex64
No day-to-day abilities.
12:12:48
97800
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 12600 / 48600 ] Hyper Upgrade [ 12600 / 97200 ]
GrumpyCat
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:03:46
22000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Jacks
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:07:15
213000
  • 0
  • 0
  • 0
Player team
SUPER
Dr_star
No day-to-day abilities.
09:12:26
236900
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 44600 / 75600 ]
Doktor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
420200
  • 0
  • 0
  • 0
Player team
SUPER
TheManWithBeans
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:12:35
118600
  • 0
  • 0
  • 0
Player team
Max Force [ 45600 / 48600 ] Max Blast [ 45600 / 97200 ]
YaelyendoXD
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
10000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
lxsilva188
No day-to-day abilities.
27:07:49
100000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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