Flat Earth 2
Day 52 - Turn: 00d 00h 00m - Total: 33d 08h 06m
[PAUSED] The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
Game Started: 12/27/2023 - Last Updated: 07/09/2024 - Cogitationis Continentem
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
26:00:56
2700
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POWER
Zwyx
Units cost is reduced to 90% (10% cheaper).
13:11:26
7465
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SUPER
ChaosCommander
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:23:38
14957
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Gold Rush [ 35220 / 39600 ] Power of Money [ 35220 / 118800 ]
lemonw100
Units cost +20% more to build, but gain +30% attack and defense.
32:09:28
31920
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Morale Boost [ 79200 / 79200 ] Samurai Spirit [ 138600 / 138600 ]
andrewthomas
Units cost is reduced to 90% (10% cheaper).
19:03:55
6410
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Barter [ 15960 / 37800 ] Merchant Union [ 15960 / 63000 ]
untpg
Units cost is reduced to 90% (10% cheaper).
06:00:37
20610
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Marlow
Units cost +20% more to build, but gain +30% attack and defense.
13:01:39
22500
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Morale Boost [ 3165 / 36000 ] Samurai Spirit [ 3165 / 63000 ]
Coolcalm
Units cost is reduced to 90% (10% cheaper).
29:08:10
64325
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Barter [ 75600 / 75600 ] Merchant Union [ 126000 / 126000 ]
NoSkillsHere
Units cost is reduced to 90% (10% cheaper).
33:08:05
9655
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SUPER
Amit8989
Units cost +20% more to build, but gain +30% attack and defense.
27:21:21
324720
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SUPER
moonbug7
Units cost is reduced to 90% (10% cheaper).
24:23:58
14420
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Barter [ 8400 / 48600 ] Merchant Union [ 8400 / 81000 ]
Migreo
Units gain +10% attack.
17:09:28
7400
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Black Wave [ 54000 / 54000 ] Black Storm [ 56995 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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