2v2v2v2 t3
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2023 - Last Updated: 05/03/2024 - CONTURBATIO ULTIMUM
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hodor28
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
22:21:00
1500
  • 0
  • 0
  • 0
Player team
Max Force [ 54000 / 54000 ] Max Blast [ 63000 / 108000 ]
wolves4thewin
Units (even air units) gain +10% attack power on plains.
18:14:42
1800
  • 0
  • 0
  • 0
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Meta Rexy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:19:36
3200
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 92450 / 100800 ]
andrewthomas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
25000
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
Zwyx
No day-to-day abilities.
09:14:38
2000
  • 0
  • 0
  • 0
Player team
SUPER
expert464
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:07:52
39500
  • 0
  • 0
  • 0
Player team
Max Force [ 14100 / 54000 ] Max Blast [ 14100 / 108000 ]
Niddy_Tipples
No day-to-day abilities.
20:19:12
2700
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 63050 / 108000 ]
jeveasy
Units gain +30% attack, but lose -20% defense.
14:15:02
18200
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 37950 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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